Transformers Flash Failed Me for the Last Time Again
Transformers: Devastation is a Stylish Action Beat 'em Upwards video game based on the Transformers franchise, released on the sixth of October 2015 for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. Developed by PlatinumGames, the game is based on the Generation One era of the franchise; while ostensibly based on the recent Generations toyline, the game looks and sounds closer to the classic Sunbow cartoon, and uses Cel Shading to achieve an artful like to information technology. To assistance round off the nostalgia-fest, many actors from the serial, including Peter Cullen (Optimus Prime), Frank Welker (Megatron/Soundwave), Dan Gilvezan (Bumblebee), Gregg Berger (Grimlock/Long Haul) and Michael Bell (Sideswipe/Scrapper) reprise their roles.
The plot starts out with a typical 80s era Decepticon plan, where a metropolis is of a sudden ravaged past hordes of Insecticons separate from the trio who work for the Decepticons. Realising the significance of what is happening, Megatron takes advantage of the state of affairs and apace learns that a legendary Cybertronian ship called the Proudstar, which carried a priceless supercomputer containing historical and cultural records long lost due to the Transformers' unending state of war, is buried on Earth. The Autobots naturally arrive to stop the Decepticons, who program to use the Plasma Core Generator housed within the ship to cyberform Globe into a new Cybertron. Of class, this being Transformers, at that place's more going on than meets the centre.
Gameplay-wise, the game is a Beat 'em Upward similar to Platinum's previous piece of work, The Legend of Korra (and to some extent Metal Gear Rising: Revengeance, which happens to have the same managing director as this game), and features fast-paced Hack and Slash action and combat, including the power to turn into vehicles during combat to damage foes. Optimus Prime number, Bumblebee, Sideswipe, Wheeljack and Grimlock all appear every bit playable characters.
Since December 2017, this game along with all of Activision's other Transformers games are no longer available for purchase from digital stores such as Steam due to Activision's deal with Hasbro expiring.
You can take hold of the teaser for the game here
, and demo gameplay here
.
Has a grapheme page badly in need of construction.
This game contains examples of these following tropes:
- Adaptational Badass:
- Bumblebee was mostly just a Kid-Appeal Character in G1 and could exist smacked to the side past most Deceptions with little try. Here, he can vanquish downward Megatron just as easily as Prime himself (and, in fact, his unique dodge ability actually makes him the well-nigh combo-centric character in the game, since it resets your combo).
- G1 Starscream was a Dirty Coward to the extreme end of the scale and fled or begged for his life at the commencement sign of danger. Starscream here, on the other mitt, takes a little from certain of his afterwards incarnations, keeping the whiny traits of the original, but making him a capable combatant who isn't agape of one-on-one combat.
- Adaptational Heroism:
- Nova Prime is depicted as a Wide-Eyed Idealist whose fall from heroism was due to dealing with Unicron, when IDW's Generation Ane comics depicted him as a supremacist who looked down on life forms he deemed inferior to Transformers from the first.
- Likewise, Jhiaxus was presented in Transformers: Generation 2 every bit a sadastic tyrant and in IDW canon as a Mad Scientist who worked with the aforementioned Nova Prime. Again, similar Nova, Jhiaxus here is presented equally a scientist helping Nova's quest to preserve Cybertronian culture and was considering condign an Autobot himself—and like Nova, his turn to villainy is the result of corruption by Unicron.
- Accommodation Species Change: Kranix from The Transformers: The Movie is detailed through logs in this game and given a new backstory. But whereas at that place, he was a native of the planet Lithone and its last survivor, hither he was originally from Cybertron as part of Nova Prime number'south coiffure, and when things went horribly wrong he decided to escape back to Lithone to live the rest of his days. The game does too note Lithone is a planet that was cyber-formed past the Proudstar into its current state, thereby making the entire race of Lithonians a Cybertronian colony world, rather than a wholly carve up species of Mechanical Life Form equally they were implied to be in their earlier incarnations.
- An Axe to Grind: Optimus' default melee weapon is the energon axe first seen in "More than Meets the Eye Part 2". He is also the just 1 who can equip the axe melee weapons.
- An Ice Person: Blitzwing's attacks when in his jet mode are ice-elemental, and he has a take a chance of freezing the histrion solid for a few seconds. Furthermore, all non-unique weapons have an water ice variant, some of which tin also freeze enemies with the right skill.
- And Starring: Peter Cullen gets this credit during the cast list in the game'southward end credits.
- Antagonist Championship: The game's subtitle refers to Devastator, a Humongous Mecha by Cybertronian standards.
- Apocalyptic Log: Throughout the game are files that flesh out the story of the Proudstar and how information technology came to crash on Earth.
- Arm Cannon: Megatron, Starscream and Shockwave all have cannons on their arms. Shockwave, true to class has more than of a Manus Cannon.
- Astral Finale: The tail end of Chapter 7 has Optimus and Megatron square off one terminal time only to a higher place Earth.
- Autobots, Rock Out!: But of course; the music has been described as 80s-stone.
- Badass Adorable: Bumblebee is the youngest of the Autobots and is very good at kicking Decepticon skidplate.
- Badass Crew: The squad Optimus Prime leads is ane of these, despite being made up of characters who traditionally don't have much to do with each other. The Constructicons are a more than traditional example, particularly when they are fought and demonstrate teamwork.
- Bag of Spilling: Thankfully averted. Dissimilar Korra in Platinum's pervious game, the Autobots have full access to their moves at the start (unlike Korra, who'd lost her various elemental powers at the starting time of the game). Simply avant-garde moves like parrying or rush combos demand to be bought with credits.
- Big Bad: Megatron, equally expected, is the principal villain.
- Big Creepy-Crawlies: The Insecticons are one of the various types of Decepticons fought.
- Bittersweet Ending: The Decepticons are defeated, and World is saved, just to do so, the Ferrotaxis (and all of the Cybertronian history and culture within) had to be destroyed, the Autobots have to hold Nova Prime on a Broken Pedestal due to certain revelations, and, since this is canonically before The Transformers: The Movie, things will get much worse. note Bumblebee and Grimlock survive the motion picture, Sideswipe vanishes from the series afterwards merely has no confirmed death, and Optimus is revived for good at the end of flavor 3. And in the Japanese continuity, Wheeljack shows up live and well in Transformers Victory .
- It helps that, while this game is set in the Generation 1 Continuity Family unit (which includes a lot of different G1 Continuities, such as the original cartoon, the Marvel comics, the IDW comics, etc.), it's not set in the specific continuity of the original G1 cartoon. So, the events of the Movie may very well play out in a completely different way, and with a happier ending. They may fifty-fifty not happen at all, since the introduction of Nova Prima and Optimus Maximus could bring the story in a brand new direction. At the very least, the game was billed every bit prequel to the Combiner Wars multimedia branding.
- Boom, Headshot!: Doing then scores yous bonus points, high-rank prizes and Sideswipe will flaunt this off, "Headshot! Hold your applause!"
- Banal-Name Product: Virtually of the alt modes that were meant to await like real life vehicles are inverse a bit to wait a bit more generic. Most obvious with Bumblebee who was patently a Volkswagen Beetle in the original Sunbow cartoon, but is a generic small motorcar hither.
- Blow You Away: Menasor can create a whirlwind that drags the Autobots into the air, where they're helpless to protect themselves.
- Dominate Barrack: All of the Decepticons talk during their boss fights.
- Dominate Blitz: The terminal level is basically one of these, every bit the Decepticons throw almost anybody they've got at the Autobots to purchase fourth dimension for their plan to come up to fruition. This starts off with wave upon moving ridge of regular Decepticons with Motormaster, Skywarp and Thundercraker thrown in. Upon reaching the last area, the player (along with all other Autobots) fight off all the Constructicons, who merge and form Devastator in one case all beaten. When Devastator hits half wellness, Menasor comes along to back him up. Lastly, control shifts over to Optimus for 2 back-to-dorsum fights against Megatron.
- Battle Battler: Possibly taking a cue from his Prime incarnation, Bumblebee's fighting way is based on boxing strikes.
- Break the Cutie: Wheeljack, when Teletran Blastoff describes his fate in vague terms.
Wheeljack: My time is short?! Adept thing I don't believe in hokey predictions!
- Breath Weapon: Grimlock's ranged attack in dinosaur mode is a stream of fire from his mouth, matching his ability to do so in the cartoon.
- Broad Strokes:
- The game is said to take place one-time before the motion-picture show, although certain characters accept alt-modes and abilities that wouldn't be implemented until later incarnations.
- As proof, there are several mentions and references to the movie, such equally Kranix and the planet Lithone. At that place is also mention of some...affair travelling through space destroying everything in its path, a clear reference to Unicron.
- Notably, Nova Prime from the IDW comics appears every bit part of the game'due south plot; every bit he was introduced decades later, Nova Prime never appeared in the G1 drawing. A character with the name Prime number Nova was function of the series retroactively, merely wasn't even close to being the same graphic symbol.
- Cleaved Pedestal: The Autobots feel about this concerning Nova Prime, who started out as an idealistic Autobot hero who merely wanted to preserve the culture of his homeworld, but wound up forcibly cyberforming various planets earlier his ship the Proudstar crashlanded on Globe. Optimus actually spends some of the game refusing to have this fact when Megatron and Shockwave taunt him nearly it.
- Bullet Fourth dimension: Similar to Bayonetta, by dodging at the right fourth dimension you can deadening time effectually you. Alternatively, landing a Vehicle attack or activating your Ultimate tin can freeze everything simply you lot.
- Butt-Monkey: Virtually midway through the game, Starscream shows upward to put on his big bot britches and take a crack at the Autobots. This being, well, Starscream, nobody takes him seriously, and all five of them mock him repeatedly throughout the fight. Fifty-fifty Optimus gets in on the snark.
Optimus: You're not actually going to endeavour and stop me, are you, Starscream?
Optimus: Ever wonder what happens when a truck hits a fragile jet?
- Call-Forward: Teletraan Alpha tells Optimus and Wheeljack, vaguely, of their oncoming deaths in The Transformers: The Movie.
- Canon Immigrant:
- Nova Prime, who originated in the IDW comics, is incorporated into the game'due south story, which is heavily based on the history of the original G1 drawing.
- Jhiaxus, who came from the G2 Curiosity comics, follows him, being part of the Proudstar's crew nether Nova Prime'southward control in the backstory.
- Car Fu: A FAR more literal instance than virtually. By hitting the transform button afterward a combo, you lot can perform a special assail that usually involves transforming into vehicles and ramming into enemies, complete with copius amounts of spinning and flashy acrobatics. In Grimlock'due south case, he transforms into a T-Rex and stomps his enemies.
- Enemies will too transform as part of their attacks, such every bit the Battlechargers trying to ram the player in motorcar manner, the Seekers transforming into jet mode to bombard and evade, while the bosses all make utilize of their alternate modes (eastward.g. Shockwave blasting you in blaster mode, Motormaster ramming yous in truck mode, Starscream et al strafing in jet fashion). Except Soundwave, whose record deck style probably wouldn't be very useful.
- Cel Shading: The game uses this to match the blitheness style of the Sunbow cartoon.
- Chainsaw Practiced: The Cutter class melee weapons.
- Combining Mecha: The Constructicons are fought as dual bosses (Scrapper and Hook, Scavenger and Bonecrusher, Long Booty and Mixmaster), so later equally their combined grade Devastator. Motormaster appears equally a boss fight, and subsequently reappears as the main torso of Menasor.
- Composite Character: A few characters, while based heavily in G1, are using elements introduced in later segments of the franchise.
- Most remember G1 Megatron as the one that can turn into a gun, simply he turns into a tank here. This brings him in line with the recent Combiner Wars Megatron toy.
- Blitzwing'southward duality of fire and ice comes from Transformers: Animated.
- Sideswipe wields twin swords the way his movie counterpart did.
- Menasor and the Stunticons' design is taken from the Combiner Wars toy line with a few tweaks. In fact, on acme of Blackjack being involved, Wildrider is absent-minded, and in his place is Offroad. Motormaster's robot mode is based on his former G1 pattern in full general proportions, only his added detail and truck way are also taking later on the Combiner Wars version.
- The Constructicons use updated versions of the old character models, but their larger size matches more with the Combiner Wars figures who concluded up much taller than the average bot.
- Likewise, both Defensor and Superion are based on their Combiner Wars versions.
- Continuity Nod:
- Kremzeek from the titular episode of the cartoon appears as a collectible.
- Bumblebee is bemused to larn that another Cybertronian ship had crashed on Globe. Never mind the Ark and the Nemesis, according to Beast Wars, the Axalon and the Darksyde as well crashed on Earth.
- Absurd Ship:
- While never viewed from the outside, the Autobots use the Ark equally their base of operations of operations. Information technology's where players can change and equip weapons as well equally select their preferred Autobot to play as.
- The Proudstar was one of these besides, being a famed ship that was tasked with taking the culture of Cybertron away from their state of war-torn planet.
- Damn You, Muscle Memory!: Ane would wait that parrying works when the player pushes the direction of the incoming assault with thumb stick/direction keys along the calorie-free assail button when really in this game, parrying works with only the direction of the incoming assail with just the thumbstick/direction keys. Plus it's a scrap harder to time information technology right compared to Metal Gear Rising: Revengeance.
- Demoted to Extra: While the Constructicons get some entertaining boss fights even before combining into Devastator, Motormaster is the only Stunticon who is an actual character. The other Stunticons appear but to combine into Menasor. Blackjack, who forms Menasor's chestplate, doesn't fifty-fifty announced properly until Menasor is formed and but materializes into place.
- Defensor and Superion only appear at the very stop of the game, and simply every bit 2nd images instead of proper 3D models.
- Developers' Foresight: In that location's unique dialogue for playing as sure characters in parts where they're usually not playable in (like fighting the first boss boxing as Bumblebee instead of Optimus Prime). Somewhat subverted in that information technology was expected that people would practice so (considering there are achievements for beating stages while merely using a certain grapheme).
- The ally characters who'd unremarkably help y'all in Mission 1, volition change, depending on who you are (During the first fight, Sideswipe volition assist you but if yous're playing every bit him, Optimus will exist the ally, instead).
- If you play as Wheeljack during the Protect Missions, Bumblebee volition take his place. However, at that place's also some Challenges where you lot need to defend 2 Autobots operating on machines instead of 1 and ordinarily, they're both Wheeljack and Bumblebee. If yous play every bit either of them during those Challenges, Sideswipe will accept their place on operating. And similar Wheeljack, both Bumblebee and Sideswipe have their ain unique lines if they're hit.
- Difficult, but Crawly: Parrying, as usual. You need perfect timing, but against some of the harder bosses (IE
the Challenge Mode triple boss of Skywarp, Thundercracker and Starscream), it becomes a godsend. - Disney Villain Death: Both, Devastator and Menasor fall to their doom after defeating them. And to top it off with a big single explosion when they hit the basis.
- This is ultimately averted since they both appear alive and well during and after the movie.
- Doomed by Canon: As the game takes place sometime before the movie, this means most of the characters in the game have their days numbered. Wheeljack, Starscream and Optimus Prime are famously killed in the flick (and Shockwave is killed off-screen), while Skywarp (or was it Bombshell?), Thundercracker and Megatron are rebuilt into Cyclonus, Scourge and Galvatron. Teletraan Alpha even alludes to this when speaking with Optimus and Wheeljack.
- Zig-Zagging Trope. The game does incorporate references to the Moving-picture show, which imply the game may be a prequel to the Picture show. However, the game also contains notable differences and contraddictions (for example, Kranix and the planet Lithone have a unlike backstory, the characters accept abilities that they just gain afterward the Movie, new character Nova Prime is brought in with his own nefarious plans. And, later on the events of the game, Optimus comes to the conclusion that the way they have been fighting the War until now is not good enough anymore, and introduces a new Combiner Optimus Maximus to end information technology quickly and potentially change history). Add in the fact that the game was billed as prequel to the Combiner Wars multimedia branding, where Megatron never becomes Galvatron, and it could very well mean that the events of the Moving picture will be completely different.
- Doppelgänger Attack: Shockwave can create monochrome duplicates of himself to fight for him.
- Driblet the Hammer: The huge Ground Soldiers are armed with two-handed warhammers. Hammers including those based on Animated Ultra Magnus' Stormbreaker Hammer and the Forge of Solus Prime are equippable weapons for Optimus Prime and Grimlock.
- The Hyper variants all announced to be visually based off the Forge of Solus Prime and the elemental augmented ones of college class (Burn vs Thermal, Freeze vs Cryo) all appear as spiked maces.
- Dual Boss: The Constructicons are initially fought in pairs (Scrapper and Claw start, while Mixmaster and Long Haul and Scavenger and Bonecrusher tin can be fought in any order). Skywarp and Thundercracker likewise appear as such. And finally, Devastator and Menasor. Have fun.
- Dual Wielding: Sideswipe dual wields swords equally his default melee weapon. Bumblebee'southward default ranged weapon are a pair of blasters. Pairs of swords and blasters are too equipable. In addition, the Elite Seeker uses twin swords in close quarters.
- Earth-Shattering Kaboom: Optimus Prime fears this volition be the effect of Megatron's tampering with the Plasma Core Generator. Megatron himself, as expected, doesn't care.
- Everything'south Better with Spinning:
- One of Sideswipe'south Vehicle Attacks involve turning himself into a behemothic, car-shaped shuriken.
- The Seekers (both the uniques like Starscream and the generics) too as Blitzwing can use a spiraling assail in jet manner.
- Blitzwing and Megatron do this in Tank mode. Most of the Autobots have some form of spin attack, be information technology a single swipe or rapid spiral.
- Many of the weapon combos also involve this to varying degrees.
- Evil Cannot Encompass Adept: During their terminal confrontation, Megatron doesn't empathize why Optimus would fight so difficult for a planet that isn't even his, especially one crawling with lowly organics. In fact, him rigging the Ferrotaxis to merely stop the Inspections when its destroyed and forcing Optimus into a Sadistic Choice was washed on the sole belief that Optimus wouldn't sacrifice years of Cybertronian culture just to save Earth and is genuinely shocked when Optimus proves him incorrect and destroys the Ferrotaxis.
- Fallen Hero: Nova Prime. It isn't his mistake, though, equally it'southward clear that something or someone messed with his mind, which makes devoted Transformers fans claim it must exist Unicron.
- Final Boss, New Dimension: The Final Battle with Megatron takes place in infinite.
- Fire, Ice, Lightning: All not-unique weapons have fire, ice, and lightning variants, and there are three condition conditions related to the elements that simply weapons of the appropriate element can accept: Fire, Freeze, and Daze.
- Flash Step: Sideswipe's unique ability is the ability to quickly nuance in a given direction.
- Fling a Lite into the Hereafter: The Proudstar'southward purpose. Fearing the loss of Cybertron'southward civilisation, Nova Prime convinced all the factions of his era to create the Colonnade of Cybertron, thus ensuring that even if Cybertron itself should perish, its culture will live on. Thanks to Megatron, this fails.
- Flunky Dominate:
- Soundwave summons Rumble, Lazerbeak, Frenzy, Ravage and Buzzsaw to assist him during his boss fight.
- During Kickback'due south boss fight, he summons Skrapnel and Bombshell (both previously fought as bosses) as fill-in.
- Fragile Speedster:
- Sideswipe totes high speed to compensate for his low defense stat. Sideswipe's unique skill allows him to reach his target almost instantly, where his close combat skills can do their work.
- Bumblebee is the about agile of the characters, having a combo reset as his special ability. He's also relatively delicate.
- "Get Back Here!" Boss: At various points, the actor will take to pursue an enemy, either to take the enemy down before it reaches a sure point, or outright defeat them.
- Ghost Urban center: Despite a large part of the game taking place within an unnamed city, there are no humans around at all. Justified, as Optimus observes that the humans evacuated in one case the Proudstar's autodefenses sent Insecticons and massive clawed tentacles tearing through the streets. Abandoned cars can exist seen all over the place.
- Greater-Telescopic Villain: Nova Prime, who brought the Proudstar to Globe and made it possible for Megatron to try to cyberform the planet. Worse, savvy fans will recognise that everything that happens basically leads back to Unicron.
- Footing Pound: The Autobots can perform this equally an attack and as a means of united nations-earthing subconscious items by transforming mid-air, with Grimlock having a more than traditional variant of this.
- Hoist by His Ain Petard: Parrying boss projectiles will upshot in you catching them. This applies to Blitzwing's tank shells, Bonecrusher and Devastator's drills and Scrapper'south boulders. If you tin do it right, once caught, they can be thrown back at him.
- Idle Animation: Each of the playable cast have their own idle blitheness, such as Optimus confidently putting his hands on his hips, while Wheeljack thoughtfully strokes his chin.
- If I Tin't Have You…: Megatron's sentiments about the Ferrotaxis as he starts a Villainous Breakdown when his minions have all fallen and the Autobots are still continuing and outnumber him.
- Improbable Weapon User:
- One of Optimus Prime's attacks involves him weaponizing his vehicle mode'due south trailer.
- The Car Fu in general is this.
- Ironic Repeat: At one bespeak during the finale, Megatron admonishes Optimus, telling him that he thought he was made of "sterner stuff". This exchange existence a reversal of the (chronologically after) motion picture.
- Jack-of-All-Stats: Optimus Prime. Tougher and stronger than Bumblebee or Sideswipe, faster and more than agile than Grimlock. And he's also got the widest choice of weapons, as well: the only weapons he's unable to utilise are the ones that are unique to the other characters, similar Wheeljack's wrenches, Sideswipe's flare gun and swords, and Grimlock'south Galaxial Launcher.
- Know-Nothing Know-It-All: Grimlock.
Grimlock: Repose, Teletraan-1! Me Grimlock know turrent is there! Me Grimlock know everything!
- Lampshade Hanging: Bumblebee does this a lot. His reaction upon learning that the Proudstar, the ship of Nova Prime number, had crashed on Earth is, "Some other Cybertronian send crashed on Earth? ... what're the odds?"
- He even does this with his Goldbug-inspired DLC costume (renamed Goldfire for trademark reasons).
Bumblebee: They call me... Goldfire. (shell) Ridiculous, I know.
- Lightning Bruiser: Pretty much all of the playable characters to varying extents, being giant robots that fight using a Bayonetta-similar gainsay system.
- Blitzwing is a Tank/Fighter Jet hybrid. He'due south as powerful and fast every bit both. Megatron doesn't accept as much defensive force, simply he tin can easily do far more impairment.
- Light Is Non Skillful: Nova Prime, who has wing-like attachments on his back that make him await nearly angelic. He used to be the other, but Unicron's influence put a end to that.
- Limit Break: Each of the Autobots take a special assault which is recharged by attacking enemies. Optimus Prime number has a super-powerful footing punch, Bumblebee tosses grenades, Sideswipe fires a barrage of missiles from his shoulder rocket, Wheeljack builds a device that freezes anything he hits (or he throws) and Grimlock unleashes a massive blast of flames. They all go boom very nicely.
- Long-Range Fighter: Wheeljack fills this part, with the widest array of weaponry available and a Deflector Shield.
- Luckily, My Shield Will Protect Me: Some enemies wield arm-mounted shields that can only be broken with a rush attack i.e. driving at them at full speed earlier transforming and delivering a powerful blow. Wheeljack uses a shield equally his special skill and Megatron's Fusion Cannon, when equipped past Optimus, Wheeljack, or Grimlock, produces a shield that covers you lot when aiming every bit its special ability. Using the Fusion Cannon shield can likewise heave your score through Parrying points.
- MacGuffin: The Ferrotaxis and in the middle of the story, the Plasma Core.
- Macross Missile Massacre: The Gatling Missile Launcher, a rapid-fire missile launcher.
- Or the cluster missile launcher types, which launch up to six missiles at once and each can track an private target.
- Sideswipe's ultimate can count as this, as he permit's loose a stream of missiles that all explode at the terminate of the ability.
- Fabricated of Explodium: Red Energon. Likewise red Insecticons, which are I Hitpoint Wonder enemies.
- Mascot Mook: Devastator is nowadays in all promotional textile; fifty-fifty taking up a third of the box art. The Constructicons are recurring enemies throughout the game, being 1 of two Decepticon teams to be fought more than once, separately and as Devastator (the other being Motormaster and the Stunticons, who form Menasor), and the only team to accept individual robot modes for all limbs accounted for (Menasor is formed from the vehicle-manner Stunticons simply attaching to Motormaster, who grows and switches his head out for Menasor'southward ala the original cartoon).
- Mechanically Unusual Fighter: Grimlock'southward Dino style plays very different from the Vehicle modes of the other characters. He can go to full speed quickly by mashing one of the buttons, he doesn't have access to the upgraded Rush Attack, his ranged weapon is a brusk ranged fire breath, and he can actually use melee attacks as a T-Male monarch.
- Mighty Glacier:
- Grimlock is slow, only powerful.
- Devastator and Menasor move surprisingly speedily for 'bots of their size only they're yet no where close to the agility of regular sized characters.
- Mook Chivalry: Averted by the Constructicons. Their battle somewhen gets to the indicate where all vi are attacking from all sides individually before they even consider forming Devastator. During a claiming mode mission where the player must fight all six at once (without backup, no less), it isn't unusual to be knocked dizzy by Hook, and then run over by Long Haul before being smothered in toxic goo by Mixmaster.
- Fifty-fifty the Battlecharger and Seeker mooks avoid this, every bit they accept no qualms hit while the player is busy knocking around someone else.
- Mythology Gag:
- When Blitzwing shifts from his jet style to his tank mode, you can see peppery and icy effects around him. This, of form, references his Animated counterpart.
- The Nemesis Prime pre-gild bonus wields the Dark Star Saber, which hails from Transformers: Prime. Even so, it goes further than that, as the weapon itself was based on one from Transformers Armada, where it besides was wielded past that serial' version of Nemesis Prime.
- Various billboards advertise the services of South. Witwicky'due south Automobile Shop. There's also a store called Sparks and Plugs, and an add together for MacAddams' Oil ("Straight from the Old Oil Shop!").
- Sideswipe using dual swords for his attacks could be a nod to the Sideswipe from the live-activity Transformers movies. Also from the Flick are the Boxing Blades, which are modeled afterward Prime's Energon Swords.
- The Fusion Cannon (MOD version) is a reference to Megatron's weapon in Dark of the Moon (which basically functioned similar a pump activeness shotgun).
- The Heavy Blaster and all the variants have the basic model like to Jetfire's gun from G1, with twin barrels.
- The doppelgangers Shockwave creates for his boss fight resemble the colours of the Astro Magnum, the toy that the original Shockwave was fabricated from. The power itself is taken from the original cartoon's production bible, which he never really gets to display. He also makes blackness duplicates of himself, likely alluding to his Animated counterpart staying in a grey and black disguise to fool the Elite Autobot Control.
- In the final battle with Megatron, he deploys a chain with a wrecking ball fastened, almost identical to his weapon from his first boxing with Prime.
- Collecting the files on the fate of the Proudstar makes information technology increasingly articulate to longtime fans that the unlucky coiffure happened to meet up with Unicron.
- The device Wheeljack constructs for his Ultimate Ability is The Immobilizer, from the G1 episode of the same name. Truthful to its purpose, it can freeze all enemies around him, or true to Wheeljack'southward usual MO, it becomes a grenade that explodes violently.
- Bulkhead's wrecking assurance from Prime are an unlockable melee weapon.
- The Star Saber and Forge of Solus Prime, also from Prime, are nowadays besides.
- Hammer weapons in general resemble either the Forge or the Magnus Hammer.
- At that place are a few weapons which belong to characters who don't appear in the game, such as the thermal swords preferred by the Dinobots and the Photon Eliminator Rifle traditionally wielded by Rodimus Prime (who doesn't even exist yet).
- The hyper Swords have the distinct Southward-shaped design used by Optimus Primal. The Elite Seeker that wields them in battle also has Primal's colors
- At one point, Megatron taunts Optimus past maxim that he thought Prime was made of sterner stuff. It'south an Ironic Repeat that spans several decades, as Optimus once said that exact same line to Megatron when he tried to fake a surrender in the '80s motion picture.
- The apply of charged-upwards shield breaking moves from the video game adaptations of Transformers: Revenge of the Fallen and Transformers Prime reappears.
- The upgradeable stats for the Autobots are chosen "Technical Data", which originates from the original toyline's "Tech Specs".
- The Loudspeaker weapon you go from defeating Soundwave was really last-seen with Jazz, being the combined grade of all of his Generations figure's accessories.
- During Mission 21, more than a few characters become a chance to declare their motto from their G1 bio cards.
- One of Motormaster's lines when he enters the field is taken direct from the G1 episode "Masquerade".
"When i'1000 finished with ya, you lot'll exist King of the Junkyard!"
- The Stunticons' Transformation Sequence into Menasor uses an activeness-line groundwork reminiscent of the Stock Footage of the Unicron Trilogy, only the actual combination more closely resembles G1.
- The game features generic Decepticons who wait like the Battlechargers; Runabout and Runamuck. The other common generics are Seekers based on the Coneheads; Dirge, Thrust and Ramjet.
- In the terminal battle, Optimus finishes Megatron using the exact aforementioned ii-fisted accident that he used to defeat him in the original motion-picture show.
- The end credits theme; Confront The Devastation, contains a cursory snippet of The Transformers: The Movie 's
Autobot/Decepticon battle. - Challenge mode includes a Mirror Match which makes you fight evil clones of each playable Autobot. The Decepticons utilized cloning technology in the G1 episode A Prime Trouble.
- Nintendo Hard: Commander, Magnus, and Prime difficulties show no mercy. Yous'll die. A lot.
- Noble Demon: Thundercracker lives up to his usual reputation of this. After being shot downwards, he tells the Autobots what they need to know without a fuss, mostly because he believes Megatron is going too far trying to utilise plasma free energy so carelessly.
- No Campaign for the Wicked: The Decepticons aren't playable at all.
- No MacGuffin, No Winner: Optimus and Megatron both determine that neither side (Autobot or Decepticon) possessing the Ferrotaxis is a much better trade off than the rival side having information technology. For Megatron, it'south a case of If I Tin't Have You… when he fires information technology off into space hoping the Autobots would requite up then, though Optimus chases after it. Not accepting this, Megatron follows him and they take a m finale battle in which Optimus emerges victorious and realizing Megatron installed a failsafe to insure only destroying it tin can stop the Insecticon armada. Guess what Optimus does next...
- No-Sell: Be it a shield conveying mook, Megatron, Wheeljack or any character using the fusion cannon, every bit long as you accept the shield upwardly and it's facing the assail, chances are you lot will automatically parry the assail, staggering your opponent. It even works on Megatron in the final boss fight.
- Not So Above It All: While rare, there are a few points in the game where Optimus actually volition Trash Talk his opponents. Easily a
funny moment. - Off-Model: Given that information technology'southward based on G1, it's a given, simply the Stunticons are particularly guilty of this. It's a rare case of it being fully intentional as a reference to the original series, as the combination sequence for Menasor depicts the Stunticons latching onto Motormaster, who grows to be several times his size, as leg and shoulder armor, and the balance of the necessary $.25 class as needed in a dramaticized take on how the G1 toys worked to brand Menasor more intimidating. What makes it jarring is that they're based on the Combiner Wars toys, which didn't actually need a sequence that obtuse to become an imposing effect.
- Notably, when Menasor does his divide and conquer attack (separating into the Stunticons to ram the role player before reforming Menasor), Motormaster is clearly oversized compared to when he was fought as a dominate.
- Oh, Crap!: Effectually the finale, the Autobots fight both Devastator and Menasor, at the same time , causing Optimus to utter this line:
- Depending upon who y'all're playing as, near of the Autobots issue their own take on this state of affairs:
- Grimlock, still, is unfazed.
- Playing with Fire: Grimlock can breathe burn in dinosaur mode. Sideswipe's default ranged weapon is a flamethrower. Blitzwing gets flamed up when he's in tank mode. Most weapons accept a fire-based variant, too. Such weapons tin too get the Fire skill, which has a chance to prepare the opponent on fire.
- Plot Pigsty: The Autobots merits that Shockwave is mad for thinking he can control plasma free energy, fifty-fifty though the Autobots themselves apply a multifariousness of plasma weaponry such every bit laser guns and Grimlock has burn down breath (Fire is a form of plasma).
- Power of the Void: Megatron demonstrates the power to physically summon the black pigsty powering his Fusion Cannon.
- Pre-Mortem One-Liner: In the final battle between Optimus and Megatron.
Optimus: It's OVER, MEGATRON!!!
- Protection Mission: At a couple of points, y'all'll need to protect Wheeljack (or Bumblebee if you're playing as Wheeljack) while he'south making field repairs to a piece of equipment. His health regenerates when he's not taking damage, merely on the higher difficulty settings
he still dies in only a couple of hits. - Pummel Duel: You lot saw who developed this game, right?. In Chapter 7 Megatron and the histrion'south Autobot appoint in i of these (assuming that the player was successful in the vehicle joust immediately before).
- Rapid-Fire Fisticuffs: I of the unlockable moves upgrades the not-launching Rush Attack to allow the ability to go all Star Platinum on enemies. It works for everyone simply Grimlock, because reasons.
- Recurring Boss: With the exceptions of Shockwave, Kickback, and Skywarp, every Decepticon featured equally a boss in the game is fought at to the lowest degree twice.
- Red and Black and Evil All Over: Despite being based on the original drawing, Rumble is colored this way and not Frenzy. The immortal FIRRIB/FIBRIR war lives on
. - Red Optics, Take Warning: Equally role of the Generation i setting, the Decepticons all have red eyes (despite some Decepticons having yellow eyes on their toys). Nova Prime's blue eyes turn reddish when he loses his heed during a flashback.
- Retraux: AS part of its homage to original cartoon and the tie-in movie, the game features similar designs, writing, vocalism work, and music.
- Satellite Character: Motormaster is the only fellow member of the Stunticons to be given screen time or characterization. The others simply appear as Menasor and briefly separate for an attack during the boss fights.
- Schrödinger's Gun: The Autobots split up upwards to explore the Proudstar during Chapter 2; no affair who the player graphic symbol is, they always go through the same level, including the boss battles.
- Sequel Hook: Nova Prime is seen waking upwards from his pod in the Proudstar subsequently the ending, presumably to menace the characters in a hereafter game. This of course afterward Optimus and Wheeljack wait over tech specs for Optimus Maximus.
- Shapeshifter Way Lock: The attacks of Seeker class enemies tin prevent you from transforming for several seconds at higher difficulty levels. What'south worse, the event besides prevents yous from dodging.
- Shock and Awe:
- Motormaster and Menasor have the ability to shoot SwordBeams of electricity when he swings his weapon.
- All non-unique weapons accept electrical-elemental variants, and some of the unique weapons (Menasor's Sword, the Star Sabre) are also electric-elemental.
- Shout-Out:
- Devastator makes his presence known much similar the Colossal Titan.
- Optimus Prime number's Super Motion is basically the Ability Geyser.
- One of Bumblebee's attacks
is the Tatsumaki Senpuukyaku. - Megatron and Shockwave can use Akuma's Ashura Senku teleport, pose, audio effect and all.
- The Decepticon barriers in the game expect a lot similar the barriers from Contra.
- During his dominate fight, Starscream tin assault the Autobots with what appears to be the Super Inazuma Kick.
- During his starting time battle, once he reaches 1/ii health, Menasor strikes a pose reminiscent of a sure other sword-wielding combining mecha.
- Megatron has Akuma's teleport and Raging Demon.
- Stance Organisation: The bandage can switch between their robot and vehicle modes on the fly (and said vehicle modes can exist used for Car Fu). In that location is also a close combat and range combat stance, and each of the 5 playable characters have varying degrees of power at both (e.grand. Wheeljack is primarily geared for long range firefights, while Grimlock is primarily upclose and personal, and the only one who has melee attacks in his alternate manner).
- Stealth Pun: The transform button is also the button to utilise the Dodge Roll. Transform and roll out.
- Stylish Action: It's made by Platinum. This was inevitable.
- Super Paradigm: Teletraan Alpha, the Proudstar's computer, is apparently this for the Teletraan series (including Teletraan one). Teletraan ane's files state that every other model is inferior to Alpha due to some of the engineering science being lost, and that Blastoff was the very acme of technological perfection. Alpha is and then powerful, it actually predicts the time to come!
- Tank Goodness: Megatron eschews his Walther P38 mode and transforms into a tank instead. Blitzwing, as per tradition, has a tank as an alt mode in addition to his jet mode. The huge hammer-wielding Ground Soldiers also transform into tanks.
- Tantrum Throwing: Despite being a giant Transformer, Menasor throws ane similar a five-year one-time when the Autobots defeat him.
- This Is a Drill: Devastator demonstrates his old toy'south power to replace his hands with a pair of drills when his health gets low enough. Said drills are equipable afterwards defeating him.
- Title Drop: When the game starts, Optimus says it. Afterward you lot finish the final level, other characters will say it.
- Turns Red: Some bosses, most notably Devastator and Menasor, unlock new moves and weapons when they sustain enough harm.
- Unskilled, merely Strong: Grimlock'south entire fighting way amounts to "beat the crap out of those dudes as savagely every bit possible."
- The Fist course of melee weapons by and large follow this pattern.
- Unusable Enemy Equipment: Averted. Pretty much every weapon the Decepticons use has some variant the Autobots can use. Most bosses even drop their signature weapons when beaten, significant you can apply Menasor's sword or Starscream's Null Ray, among many others.
- Unwilling Roboticisation: Megatron discovers a mode to harness plasma free energy to do this to the entirety of World.
- Variable Mix: The music gains or loses instruments based on the intensity of the battle. Best heard with Soundwave and Shockwave's themes.
- Video Game Flamethrowers Suck: Grimlock'southward Breath Weapon in dinosaur way. While devastating on Scout and fairly constructive on Warrior difficulties, on college difficulties its weak DPS and inability to stagger go far useless against well-nigh enemies. Averted by equippable flamethrowers, especially when upgraded.
- Vocal Evolution: Megatron's phonation is more than like his screechy G1 incarnation, but has shades of the voice from Transformers: Prime, where he'due south much more quiet and contemplative. This is especially notable when he muses on what he and Optimus could've accomplished had they been fighting side-by-side.
- What Could Have Been: An in-universe example: Megatron almost wistfully opines that he and Optimus Prime should've been on the same side, and wonders what they could've accomplished together.
- What Happened to the Mouse?: Starscream sort of just drops from the story after he rejoins Megatron and visitor on Cybertron. note Given his trend to run at the first sign of trouble, this may be justified.
- What Measure out Is a Non-Man?: Inverted. Megatron doesn't detest humanity, just he certainly doesn't come across it as a valid form of life worth fighting over compared to Cybertronians and can't fathom why Optimus sees Earth's population equally anything worth putting the future of their race at stake for.
- After beingness corrupted, Nova Prime is also revealed to view organic life every bit an inconvenience to be eradicated
- Broad-Eyed Idealist: The files that tell the story of the Proudstar reveal that Nova Prime was one of these to such an extent that Jhiaxus, traditionally a Mad Scientist, was inspired enough to go i himself. It sadly doesn't last.
- Wolfpack Boss:
- The Constructicons never fight solo, and quite a few battles against them involve all 6 taking you on at one time. Each has their ain quirks that yous demand to look out for and prioritize. Scrapper is an all-rounder and just tries to ram you, Scavenger can slam you with his excavator arm and employ it to throw things at yous or dig potholes to root you in place, Mixmaster can lay downward sludge that slows you down, Claw has a fast-swinging sword and tin whip his crane around, Bonecrusher can tunnel surreptitious and fire the drill he carries, and Long Booty hits hard and takes a lot of damage.
- The Insecticons as well become this during dominate fights with all 3 present. Kickback volition hop around trying to kick the actor effectually, Bombshell will either launch disorienting sludge, performing ram attacks or actuate a explosion wave, while Skrapnel will blast lightning from a distance.
- Wrench Whack: Weaponized by Wheeljack, using the wrenches that came with his Generations effigy.
- Wrestler in All of Us: The movesets for Sideswipe and Optimus Prime involve dropkicks. As well, Grimlock has at least one grapple attack and one of his melee attacks in Dinosaur fashion is a flying bodyslam.
- You lot Are Too Late: Megatron loves to throw this line at the Autobots.
- Y'all Tin't Get Home Again: After defeating Megatron at the end, in order to spare humanity from having their planet terraformed, Optimus decides not to rebuild Cybertron and chooses to destroy the Ferrotaxis and tells the Autobots to treat Earth as though it were always their home planet.
- You Fight Like a Cow:
- Bumblebee is prone to Spider-Human being-like taunts in combat. All of the cast taunt their opponents while dodging, but Bee's the one who sounds like he's having the most fun. (Bumblebee'due south vox thespian has also played Spider-Man himself, so this may be deliberate)
- The Decepticons get in on the act also, like Long Haul mocking the Autobots for missing him despite him beingness a slow as all hell dump truck. Fifty-fifty generic mooks accept their ain taunts.
- You lot Have Failed Me: When the Decepticons depart for Cybertron, Starscream is ordered to stay backside past Megatron and distract the Autobots to purchase some time every bit punishment for failing to deliver the plasma core where Menasor succeeded.
- You're Insane!:
- The Autobots express this sentiment to Shockwave about his scheme to perfect manipulation of plasma energy.
- Fifty-fifty Thundercracker is entirely confronting the idea of capturing and controlling plasma energy, and then he secretly helps the Autobots foil Megatron'southward scheme.
Source: https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/TransformersDevastation
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